Here you can find working combinations of Blender and the OgreXML exporter, with any tips or bugs associated with each.

As of Blender version 2.8+, OgreXML is no longer compatible for exporting. See Supported External File Types for other options.

Blender VersionOgreXML Exporter VersionNotes

2.78-2.79

Root bone, no transforms on object, no envelopes

2.6.3

Root bone, no transforms on object, no envelopes

2.6.2

Root bone, no transforms on object, no envelopes

2.6.1

?

2.6.0

?

Tips

Tips for exporting animations through OgreXML correctly:

  • apply all transformations

  • armature should have 0,0,0 transformation (loc,rot,scale)

  • model object should have 0,0,0 transformation (loc,rot,scale)

  • root bone should have 0,0,0 transformation (loc,rot,scale)

  • no envelopes

ogre_solved.jpg ogre_solved2.png

Troubleshooting

Q: My animation is stretched.

A: Use the exporting tips provided above