jMonkeyEngine SDK Documentation
The jMonkeyEngine SDK (software development kit) is the recommended game development environment for the jMonkeyEngine 3 library.
The jMonkeyEngine SDK is an integrated development environment (IDE) that provides you with unique plugins for creating jMonkeyEngine 3 game content. You can download and install the jMonkeyEngine SDK as a ready-to-use complete game development environment, rather than using a generic Java IDE. (What’s an IDE?)
Since the jMonkeyEngine SDK is based on the NetBeans Platform (Why not Eclipse RCP?), you have access to all of the developer tools in the NetBeans IDE, including a wide variety of deployment formats ranging from browser Applet and WebStart to desktop executables. Although we recommend the jMonkeyEngine SDK, experienced users can work with the jMonkeyEngine JARs in their favorite IDE, and choose to only use the jMonkeyEngine SDK to manage assets and JME3 binaries.
To get help and code samples right in the SDK, press
The built-in help system lets you browse a local copy of the documentation pulled from this wiki. It also contains code samples and info about installed plugins and generic IDE features.
SDK Use Case Tutorials
Generic Java Development Features
Unique Game Development Features
jMonkeyEngine SDK is continuously being improved. Check out this link for a list of changes and improvements for the future: changes and improvements for the future
The jMonkeyEngine SDK first set root during a discussion with Normen Hansen. Although similar projects existed previously, this was the first serious attempt that had the original core team’s blessing. For some time, the project was referred to merely as the Game Development Environment, or "GDE" for short. During alpha, we referred to it as jMonkeyPlatform, and for beta it was eventually renamed to the jMonkeyEngine SDK.